


A Hybrid Trading Card Game
By Zach LaVone
Yor is an upcoming Hybrid Physical and Digital Trading Card Game created by Zach LaVone. Yor is based on NFT technology to enable players to truly own their cards and play with them physically, digitally, or both. Yor is still very early in development, so we hope you'll follow along with and be part of the community that helps shape the game as it develops.

What is Yor?
Yor is a hybrid digital and physical trading card game, similar to Magic the Gathering, Pokemon TCG, Yugioh, Flesh and Blood, as well as Magic Arena, Hearthstone, Legends of Runeterra, Gwent, etc. This game is based on NFT technology to confer players true ownership of their cards, both physical and digital. There are other NFT TCG’s out there, but this is the very first game to utilize NFT technology to create a game where every individual card can exist with both digital and physical representations, and can be played identically in both environments.
If you’d like to be involved with helping to create Yor, whether you are a developer, designer, investor, artist, or anything else, please CLICK HERE
Why NFT’s?
As someone who is passionate about gaming, I’ve been extremely wary of the use of this new technology by developers who are motivated by greed and not by bringing utility to their players, and this project was conceived from the very beginning to use this tech responsibly. I strongly believe that this use case provides obvious, immediate benefits to all players that are not offered by other technology:
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It easily allows players to take physical cards that they’ve bought in a brick and mortar store and use them online.
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Since the scarce, collectible asset is the digital token and not the physical card, we are able to offer an unlimited number of reprints of physical cards to players who own the corresponding token. That’s right, if your cards are lost, stolen, or damaged, you can order reprints of them for what it costs us to print them, potentially as low as pennies. No other physical card game offers this.
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Players who play the game digitally can easily sell their cards on a secondary market just like physical TCGs, whether they want to use that money to build a new deck or need it for another purpose. This even allows players who only play digital to sell cards to players who only play physical - the physical player simply needs to order a print of their card once they’ve purchased it via the digital marketplace.
These are just a few of the features planned for Yor and even more will be revealed in time. I truly believe that this technology is perfect for TCG’s, and I welcome anyone who is hesitant or skeptical of this new tech to join our community and ask questions. Given the history of scams and "rugpulls" in this new industry, caution is entirely warranted, but over time we hope that we as the team that is building Yor will be able to earn your trust by putting our community of players and fans before all else.
World of Yor
(AKA The Yor Lore)
So, what is the world of Yor? The game is based on toys I played with when I was a little kid. You may have played with them yourself, they were a series from Fisher Price called “Great Adventures”. They featured playsets with a pirate ship, a medieval castle, a Sherwood Forest, and a cowboy town, among other things. When I was a little older and had outgrown these toys, I decided to create a board game with them at the suggestion of my dad. I decided to use this as the inspiration for the world in which this game takes place.
What the game is truly meant to depict is a little kid playing with his toys. This kid isn’t concerned with the realism of how well a knight with armor might fare against a cowboy with a gun. When designing this game, it is meant to be a lighthearted depiction of all the excitement of a young kid at play, and “realistic” and “historically consistent” will always take a backseat to “rule of cool”. The world of Yor is the world as it exists in this kid’s mind, and hopefully, as it will exist in your mind too.
If you haven't guessed, the name "Yor" is inspired by its two homonyms - "Yore" and "Your". Yore - because it is inspired by folk heros and legends of yore; and Your - because the cards are truly yours when you own the corresponding token.
Meet The Team




Zach LaVone AKA “Captain Zachavius” - Founder
Zach is the creator of Yor. Zach comes from a background in esports, both as a player and as a content creator, shoutcaster, tournament organizer, and more. Zach is passionate about playing and teaching games, and about the communities that enable amazing experiences in gaming. Zach is committed to a “players first” approach to games and would like to create a long lasting game that players can enjoy for years to come. Zach wrote only this portion of the website in third person for some reason.
As you can see, currently the team is rather small. If you’re interested in helping to build Yor, please fill out this form.